Monday, September 3, 2012

Samsung Galaxy Mini

From a Nokia phone model that gave me nothing but call and text functions, I jumped right into the smartphone age with the Samsung Galaxy Mini. Costing almost 9 K Php total for the basic unit jazzed up with the essential add-ons -- that means a 16 gig memory card, scratch proof plastic cover, jelly casing, and a carry-on pouch, the Mini is by no means the deep end of the Galaxy pool. It is a starter unit. And it feels like one. You get one camera with passable quality but no flash. It is that kind of a deal.

But you buy the Mini, because it is the cheapest in the Galaxy family. You get almost all the functionalities of its bigger more expensive Galaxy brothers but without breaking the bank. Sure, you have a much smaller 3.14 inch screen display, but then again, you have a smaller phone. And I am one of those who still like small phones.

You get a smartphone for less than 10K Php and that's really the point of the Mini. You get to surf the net, and more importantly, you get to install apps from the Google Play store. And that really is what it's all about, the Andriod apps. But even here, the Mini falls a little bit short. Condemned to eternal mediocrity with an Android Froyo OS, the Mini is okay with most of the utilitarian apps, but not with the heavy graphic games. If you can live with that then the Mini might just be the smartphone for you.

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